•   almost 10 years ago

Coming Soon

It's really hard to vote for these submissions as so many of them show as Coming Soon on the iOS App Store. :(


  •   •   almost 10 years ago

    This has caught me off guard as well. As a Pebble developer with an Android device but no iOS device, I had no idea that Apple is so strict about bundling JavaScript...

    I'm just glad that Pebble found a way to make PebbleKitJS apps work on iOS at all (by bundling JavaScript with the official Pebble app).

  •   •   almost 10 years ago

    Yes, I too appreciate the implementation.

    However, my comment is specifically in regards to the app challenge. The Pebble team should've planned the timing of the challenge and the last iOS update better, so that voters are able to try out these apps that have been submitted to the challenge. It's not fair to the app submitters if voters like myself won't be voting for their apps as we are unable to try them out.

  •   •   almost 10 years ago

    Also, it's not just JS apps that are "Coming Soon". I'm seeing many watchfaces too.

  •   •   almost 10 years ago

    Interesting, I was under the impression that "pure watchapps" (C only) would be immediately available, even on iOS. Yet another thing that I didn't know about the user experience on the other side of the fence!

    You're right that this could probably have been accounted for by the Pebble team. But this is their first app challenge. Hopefully things like this will inform the structure of future challenges. We can't expect it to be perfect the first time around.

  • Manager   •   almost 10 years ago

    Pure watchapps are made available immediately. Yes we are trying to work around this problem.


  •   •   almost 10 years ago

    I too am bothered by this. Unlike most people who already had an app done before the challenge began, I wrote my first line of code the day the challenge started and bundled, submitted, and made a video with 20 minutes to spare before the deadline. But now my iOS version can't even be downloaded!

    I reached out to someone at Pebble and their response was,
    "We just didn't foresee the delay in getting the iOS apps for public download. Unfortunately the deadline has been hard set for some time now and it won't be extended."

    The funny thing is I chose to use the JavaScript SDK in lieu of using the iOS SDK because I knew I would need at least 7 days for my app to be approved by Apple but now it seams to be the case even with using the JavaScript SDK! Does this mean Pebble has to submit their app for approval every time someone submits a Pebble app using the JavaScript SDK?

    Oh well, I guess all we can do is hope that most of the reviewers are Android users, and hope that Pebble learns from this before their next challenge.

    Good luck! My the best app win!

Comments are closed.